Whoami /all

My name is Noah, my online alias is `Ender`, I am an active learning game developer, ethical hacker in learning, and a hardworking reliable worker. Consisting my background: I have been making games through the Unity Engine since September 2019, junior year of high school.

I graduated high school with a 4.0+ GPA, participating in Honors & CCP Mathematics as well as I graduated from Stark State College with a 3.9+ GPA.

I have experience programming in several languages such as C++, C#, Python. I am a fast learner and comfortable working with groups to complete tasks before deadlines.

While I've been at Kent State working on my Bachelor's Degree of Computer Science, I joined a number of groups:

My early inspiration towards general programming started during early middle school, we would program VEX Robotics toys for small projects. I became hooked to the idea of writing code to these small vehicles and I was the best in my class when it came to it, often helping other students debug their code. During my two years at Stark State College I often assisted the other students in my classes when it came to debugging code, I often would let the other classmates know if they are struggling with their code That they are free to contact me or come over and ask me any questions they have so I can help set them in the right direction and help them experience the learning curve I did, because when you can figure out the difficult problems and continue moving forward, I believe that is the greatest feeling that motivates any person to strive forward through the fog.

I first started learning how to program through Codecademy I started with HTML, CSS, & JS. Eventually I started trying other languages like Python and Java. I didn't have much to display when first learning until I tried out the 2019 Unity Game Engine. I started learning rapidly how to build small video games. I would often give myself a random theme and challenge myself to build a working project in one week. I enjoyed both the challenge and the learning curve as I began learning to build common game mechanics and understanding parts of Unitys C# Framework. I eventually created an Itch.IO account so I could participate in Game-Jams, between 2021 and 2023 I've completed 10 jams and published around 15+ games.

Currently my project CHAT is my magnum opus. In one year CHAT rose 200+ views, while the average view count for my other titles is around 20. I've mostly gone through my game development adventure on my own, teaching myself how to program in Unity, work 3D modeling softwares like Blender, I have completed Jams with partners, I don't get to often but I believe I can be a valuable asset for staying on task and ensuring the workspace is manageable and clean, allowing any new partners to enter and immediately feel comfortable and begin working.

I have been self-teaching myself ethical hacking using Kali Linux and pwning machines on HackTheBox since March 2022, most of my experience revolves around Linux-based machine, but I am open to learn more about pwning Windows Environments! My batch of experience working with Python has came from reading and writing my own code for exploits when attacking machines. I do have experience writing my own small scripts in Bash Script.